You might have heard this metaphor before in some form: "Dwarfs standing on the shoulders of giants." It means that a person making something new can benefit from work that already exists, leveraging and understanding the labor of people who have done it before them. I found out that this saying is old, almost a thousand years old—Isaac Newton popularized it.
You’ve been depressed for like a year now, I know. All the hardcore Objective-C developers have been having a hay-day writing apps for the iPhone. You might have even tried reading a tutorial or two about developing for the iPhone, but its C—or a form of it—and it’s really hard to learn.
The process of launching a website can be a daunting endeavor. There are many things you want to do, but not enough time and resources to do them. However, even though it might seem like a herculean task, as long as you keep some fundamental things in mind, you can ensure a hassle-free website launch.
In this article, I’ll share with you some tips for launching a website based on the experience of our own launch of Design Instruct.
As we’re coming to the end of this year, everyone starts to look towards the next one and there will no doubt be an upsurge of articles predicting the web trends of 2010 in the next days to come. However, in this article, we’ll be talking about what’s actually driving these trends now, and what they mean for the future of the internet.
Content Management Systems (CMS) have evolved into more than just publishing content, but managing your workflow as well. CMS’s nowadays allow you to easily conceive, edit, index, and publish content, while giving designers and developers more flexibility in customizing their look and functionality. Although there are many that require advanced skills to operate successfully, this article is going to cover a select few that offer a balance between design, code, and end-user usability.
One of the first design considerations a web designer has to make is the resolution that the project is going to be built in. Will the site be optimized for 800×600 systems? 1024? Will the width be fluid or fixed? Will it work for mobile devices? There are certainly a lot more screen resolutions to consider now than there were just a few years ago.
There are quite a lot of articles written about designing small for mobile devices, but what about the largest common resolution; High Definition (commonly referred to as HD or High-Def)?
This article is going to show you a process for making your site work for multiple resolutions by using a real-world case study: Debut Creative. Granted, you can use this without dealing with HD resolutions, but why not go extreme?