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	<title>Comments on: Creating a Timeless User Experience</title>
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	<link>http://sixrevisions.com/usabilityaccessibility/creating-a-timeless-user-experience/</link>
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		<title>By: Masoom Tulsiani</title>
		<link>http://sixrevisions.com/usabilityaccessibility/creating-a-timeless-user-experience/#comment-87161</link>
		<dc:creator>Masoom Tulsiani</dc:creator>
		<pubDate>Mon, 10 Jan 2011 09:41:50 +0000</pubDate>
		<guid isPermaLink="false">http://sixrevisions.com/?p=1866#comment-87161</guid>
		<description>Great Article As a UI Consultant for startups in India, I can relate to this post.
What really baffles me, is the speed at which everything is changing. HTML5,CSS3, Javascript - all packed together. 
Clients are getting demanding, they want the Dashboard they saw on the Apple site, the look-and-feel of the App Site they saw the other day.

Focus should be on the requirements, rather than joining the bandwagon of web 3.0 sites. A simple static 5 page website, can do the trick - Somethings should be left to the UI Expert to Decide :)</description>
		<content:encoded><![CDATA[<p>Great Article As a UI Consultant for startups in India, I can relate to this post.<br />
What really baffles me, is the speed at which everything is changing. HTML5,CSS3, Javascript &#8211; all packed together.<br />
Clients are getting demanding, they want the Dashboard they saw on the Apple site, the look-and-feel of the App Site they saw the other day.</p>
<p>Focus should be on the requirements, rather than joining the bandwagon of web 3.0 sites. A simple static 5 page website, can do the trick &#8211; Somethings should be left to the UI Expert to Decide :)</p>
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		<title>By: Craig</title>
		<link>http://sixrevisions.com/usabilityaccessibility/creating-a-timeless-user-experience/#comment-76619</link>
		<dc:creator>Craig</dc:creator>
		<pubDate>Mon, 20 Sep 2010 16:57:53 +0000</pubDate>
		<guid isPermaLink="false">http://sixrevisions.com/?p=1866#comment-76619</guid>
		<description>Great article and definitely with most design, it is the simple things done well that seem to last, as well as gathering an emotional response always helps with creating that timeless user experience.</description>
		<content:encoded><![CDATA[<p>Great article and definitely with most design, it is the simple things done well that seem to last, as well as gathering an emotional response always helps with creating that timeless user experience.</p>
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		<title>By: tim</title>
		<link>http://sixrevisions.com/usabilityaccessibility/creating-a-timeless-user-experience/#comment-51046</link>
		<dc:creator>tim</dc:creator>
		<pubDate>Wed, 11 Nov 2009 19:18:09 +0000</pubDate>
		<guid isPermaLink="false">http://sixrevisions.com/?p=1866#comment-51046</guid>
		<description>When I look at sites like Mint.com or products like the iPhone I think &quot;Here is a team that invested in real user research.&quot; Yes, they probably also had great dev teams, but you can tell they really listened to users, found their pain points, and focused exclusively on fixing them in gratifying ways. 

It&#039;s hard to get clients to spend money on user research though, especially when their rationale is to build it first and let people tell them what works or doesn&#039;t. 
To some extent that is possible, but if something doesn&#039;t work for users they aren&#039;t likely to return and tell you about it. 

That&#039;s like asking someone to read the first draft of your book and tell you how to fix it. What if you wrote a science fiction novel, and then handed it to a Romance reader?</description>
		<content:encoded><![CDATA[<p>When I look at sites like Mint.com or products like the iPhone I think &#8220;Here is a team that invested in real user research.&#8221; Yes, they probably also had great dev teams, but you can tell they really listened to users, found their pain points, and focused exclusively on fixing them in gratifying ways. </p>
<p>It&#8217;s hard to get clients to spend money on user research though, especially when their rationale is to build it first and let people tell them what works or doesn&#8217;t.<br />
To some extent that is possible, but if something doesn&#8217;t work for users they aren&#8217;t likely to return and tell you about it. </p>
<p>That&#8217;s like asking someone to read the first draft of your book and tell you how to fix it. What if you wrote a science fiction novel, and then handed it to a Romance reader?</p>
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		<title>By: Chris</title>
		<link>http://sixrevisions.com/usabilityaccessibility/creating-a-timeless-user-experience/#comment-51002</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Tue, 10 Nov 2009 23:23:43 +0000</pubDate>
		<guid isPermaLink="false">http://sixrevisions.com/?p=1866#comment-51002</guid>
		<description>What you write about Flip cameras is spot on, now that you mention it.  I have a nice digital camera that I hardly use.  I am not one of these people who wants to open up the manual and learn how to use the camera effectively, so if there are too many options I get intimidated or, frankly, bored.

The simplicity of the Flip cameras is a huge selling point for me.  As you mention, there are no mistakes to be made with this camera.  You just point, record, and plug in.  I love it.</description>
		<content:encoded><![CDATA[<p>What you write about Flip cameras is spot on, now that you mention it.  I have a nice digital camera that I hardly use.  I am not one of these people who wants to open up the manual and learn how to use the camera effectively, so if there are too many options I get intimidated or, frankly, bored.</p>
<p>The simplicity of the Flip cameras is a huge selling point for me.  As you mention, there are no mistakes to be made with this camera.  You just point, record, and plug in.  I love it.</p>
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		<title>By: Chuck</title>
		<link>http://sixrevisions.com/usabilityaccessibility/creating-a-timeless-user-experience/#comment-50689</link>
		<dc:creator>Chuck</dc:creator>
		<pubDate>Fri, 06 Nov 2009 05:36:22 +0000</pubDate>
		<guid isPermaLink="false">http://sixrevisions.com/?p=1866#comment-50689</guid>
		<description>I totally agree with attention being a limited resource.

Let’s be honest, today’s internet users have the attention span of an A.D.D. gnat, myself including.  I don’t want to take the time to watch a video, screencast or page through a presentation.  I want to scan the page for helpful information, proactively dive in at my own pace and quickly find the answers I am looking for to make a decision.  

I like the less is less of approach at times.</description>
		<content:encoded><![CDATA[<p>I totally agree with attention being a limited resource.</p>
<p>Let’s be honest, today’s internet users have the attention span of an A.D.D. gnat, myself including.  I don’t want to take the time to watch a video, screencast or page through a presentation.  I want to scan the page for helpful information, proactively dive in at my own pace and quickly find the answers I am looking for to make a decision.  </p>
<p>I like the less is less of approach at times.</p>
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		<title>By: mojitopl</title>
		<link>http://sixrevisions.com/usabilityaccessibility/creating-a-timeless-user-experience/#comment-50534</link>
		<dc:creator>mojitopl</dc:creator>
		<pubDate>Wed, 04 Nov 2009 16:55:10 +0000</pubDate>
		<guid isPermaLink="false">http://sixrevisions.com/?p=1866#comment-50534</guid>
		<description>Welll I am a newbie webdesigner, so I can&#039;t realy add something new to comments.. yet ;) But I would like to thank for this article. Reading it will for sure direct me to the right place.</description>
		<content:encoded><![CDATA[<p>Welll I am a newbie webdesigner, so I can&#8217;t realy add something new to comments.. yet ;) But I would like to thank for this article. Reading it will for sure direct me to the right place.</p>
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		<title>By: Markus</title>
		<link>http://sixrevisions.com/usabilityaccessibility/creating-a-timeless-user-experience/#comment-50446</link>
		<dc:creator>Markus</dc:creator>
		<pubDate>Tue, 03 Nov 2009 11:13:15 +0000</pubDate>
		<guid isPermaLink="false">http://sixrevisions.com/?p=1866#comment-50446</guid>
		<description>Wow - what an amazing insight &quot;Limited features, unlimited experiences&quot;... I think you can apply this to any good design whether its a camera, a laptop, a boat, a building, a telephone service... 

Just extending that a bit, great UX is about the limited features that enable a limitless experience for your target audience - that&#039;s what makes experiences insanely brilliant.

Nice, I really like this article Francisco.

Jason, you&#039;re so right - much of what we do as people doesn&#039;t actually change in the value we&#039;re looking for, it&#039;s how we get that value that changes as the experience becomes easier and more enjoyable.  Take travel - years ago it&#039;d be hours on the back of a horse, now you hop on a train or plane... but it&#039;s all travel.

Markus.</description>
		<content:encoded><![CDATA[<p>Wow &#8211; what an amazing insight &#8220;Limited features, unlimited experiences&#8221;&#8230; I think you can apply this to any good design whether its a camera, a laptop, a boat, a building, a telephone service&#8230; </p>
<p>Just extending that a bit, great UX is about the limited features that enable a limitless experience for your target audience &#8211; that&#8217;s what makes experiences insanely brilliant.</p>
<p>Nice, I really like this article Francisco.</p>
<p>Jason, you&#8217;re so right &#8211; much of what we do as people doesn&#8217;t actually change in the value we&#8217;re looking for, it&#8217;s how we get that value that changes as the experience becomes easier and more enjoyable.  Take travel &#8211; years ago it&#8217;d be hours on the back of a horse, now you hop on a train or plane&#8230; but it&#8217;s all travel.</p>
<p>Markus.</p>
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		<title>By: Amanda McNeill</title>
		<link>http://sixrevisions.com/usabilityaccessibility/creating-a-timeless-user-experience/#comment-50199</link>
		<dc:creator>Amanda McNeill</dc:creator>
		<pubDate>Fri, 30 Oct 2009 18:04:54 +0000</pubDate>
		<guid isPermaLink="false">http://sixrevisions.com/?p=1866#comment-50199</guid>
		<description>A fun to read post! I like the conceptual approach you take. 

You may enjoy this article from Website Magazine reviewing usability tools http://bit.ly/32mqlQ

I am affiliated with usertesting.com but the article covers several tools. 

Amanda</description>
		<content:encoded><![CDATA[<p>A fun to read post! I like the conceptual approach you take. </p>
<p>You may enjoy this article from Website Magazine reviewing usability tools <a href="http://bit.ly/32mqlQ" rel="nofollow">http://bit.ly/32mqlQ</a></p>
<p>I am affiliated with usertesting.com but the article covers several tools. </p>
<p>Amanda</p>
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		<title>By: Jason Grant</title>
		<link>http://sixrevisions.com/usabilityaccessibility/creating-a-timeless-user-experience/#comment-50186</link>
		<dc:creator>Jason Grant</dc:creator>
		<pubDate>Fri, 30 Oct 2009 13:52:06 +0000</pubDate>
		<guid isPermaLink="false">http://sixrevisions.com/?p=1866#comment-50186</guid>
		<description>Timeless user experience is created by good solution to timeless problems. 

For example, people are likely to always need to manage their money (more and more so as time passes) and they are also likely to bank with more than one bank, so Mint strikes it well there.

I think it is also very important not to focus too much on the &#039;temporary&#039; and &#039;fashionable&#039; user needs, as fashion tends to die out quickly, while it creates bloated UIs which confuse people and take attention away from the core purpose.</description>
		<content:encoded><![CDATA[<p>Timeless user experience is created by good solution to timeless problems. </p>
<p>For example, people are likely to always need to manage their money (more and more so as time passes) and they are also likely to bank with more than one bank, so Mint strikes it well there.</p>
<p>I think it is also very important not to focus too much on the &#8216;temporary&#8217; and &#8216;fashionable&#8217; user needs, as fashion tends to die out quickly, while it creates bloated UIs which confuse people and take attention away from the core purpose.</p>
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		<title>By: Blue Sail Creative</title>
		<link>http://sixrevisions.com/usabilityaccessibility/creating-a-timeless-user-experience/#comment-50182</link>
		<dc:creator>Blue Sail Creative</dc:creator>
		<pubDate>Fri, 30 Oct 2009 13:19:43 +0000</pubDate>
		<guid isPermaLink="false">http://sixrevisions.com/?p=1866#comment-50182</guid>
		<description>I just read this and it reminded me of an article I wrote on my website too.  I have been reading The Fountainhead a lot lately and there are so many messages trickled throughout that book that should be revisited by the Web Community. 

The Idea of self, the idea of being able to solve a problem...its so much more important than following what has worked in the past.  Every website has a unique problem to address, which calls for a unique solution.  

This is what I try to tell my clients when I consult them, don&#039;t look as much as what is being done. Tell me what your looking for and I&#039;ll solve the problem.</description>
		<content:encoded><![CDATA[<p>I just read this and it reminded me of an article I wrote on my website too.  I have been reading The Fountainhead a lot lately and there are so many messages trickled throughout that book that should be revisited by the Web Community. </p>
<p>The Idea of self, the idea of being able to solve a problem&#8230;its so much more important than following what has worked in the past.  Every website has a unique problem to address, which calls for a unique solution.  </p>
<p>This is what I try to tell my clients when I consult them, don&#8217;t look as much as what is being done. Tell me what your looking for and I&#8217;ll solve the problem.</p>
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